
Junk
Releases: To be announced
Developer
Art Games Studio S.A.
Publisher
Art Games Studio S.A.
Description
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About the Game
There are three very powerful groups in Junk City:
- Moonshiners
They are in charge of the booze production and all R&D. Current project: figure out what R&D stands for and if you can drink it. - Motor Church
Followers of the holy Devidsan are crazy in love with their water scooters, or maybe they are simply crazy, anyway, these are the guys that go scavenging and bring in the fuel and junk for all our construction needs. - A.C.D.C. (Anarcho Communistic Democratic Community)
A bunch of politically correct weirdos. Unpredictable and aggressive: a natural choice for our law enforcement service!
All these guys hate each other with all their rotten hearts and unless you manage to preserve a balance of power between them you are pretty much done for!
Collect resources and expand Junk City’s infrastructure in order to collect more resources and expand even further. There is nothing quite like some mindless consumption, ain’t there?
Those moonshiner dudes aren’t drinking all that booze for anything. It gives them ideas for new crazy inventions, uses their mad skills to upgrade your buildings.
Every once in a while the city will require a wise decision to be made by its mayor. Watch out as every choice will have consequences.
Not all of the beautiful things that we have in Junk City are made there, some of those things we need to find elsewhere and sometimes it takes a bit of rough persuasion. Send out “exploratory” expeditions and watch as they bring home tons of neat loot.
Price
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Followers
340
Updated 15/12/2025 22:03
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Copies sold
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Revenue
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Twitch
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Search Interest
What this shows: Google Search trends reveal public awareness and interest over time, independent of Steam metrics. Spikes indicate moments when the game captured mainstream attention—typically around announcements, trailers, beta releases, or launch day. Compare search interest to follower growth to gauge whether marketing efforts are reaching beyond the existing gaming community. For unreleased games, rising search volume suggests effective promotional campaigns. For released games, sustained search interest months after launch indicates lasting cultural relevance. Investors should note: viral search moments don't always translate to sales, but they do indicate brand awareness that could drive future DLC or sequel success. This data helps answer "Is anyone talking about this game outside of core gaming circles?"
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